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			52 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			52 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) Atmosphère-NX
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|  *
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|  * This program is free software; you can redistribute it and/or modify it
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|  * under the terms and conditions of the GNU General Public License,
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|  * version 2, as published by the Free Software Foundation.
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|  *
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|  * This program is distributed in the hope it will be useful, but WITHOUT
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|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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|  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
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|  * more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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|  */
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| #pragma once
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| #include <stratosphere.hpp>
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| 
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| namespace ams::mitm::sysupdater {
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| 
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|     struct ThreadInfo {
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|         os::ThreadType *thread;
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|         int priority;
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|         void *stack;
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|         size_t stack_size;
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|     };
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| 
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|     /* NOTE: Nintendo uses a util::BitArray, but this seems excessive. */
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|     class ThreadAllocator {
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|         private:
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|             os::ThreadType *m_thread_list;
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|             const int m_thread_priority;
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|             const int m_thread_count;
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|             u8 *m_stack_heap;
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|             const size_t m_stack_heap_size;
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|             const size_t m_stack_size;
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|             u64 m_bitmap;
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|             os::SdkMutex m_mutex;
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|         public:
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|             constexpr ThreadAllocator(os::ThreadType *thread_list, int count, int priority, u8 *stack_heap, size_t stack_heap_size, size_t stack_size)
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|                 : m_thread_list(thread_list), m_thread_priority(priority), m_thread_count(count), m_stack_heap(stack_heap), m_stack_heap_size(stack_heap_size), m_stack_size(stack_size), m_bitmap()
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|             {
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|                 AMS_ASSERT(count <= static_cast<int>(stack_heap_size / stack_size));
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|                 AMS_ASSERT(count <= static_cast<int>(BITSIZEOF(m_bitmap)));
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|             }
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| 
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|             Result Allocate(ThreadInfo *out);
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|             void Free(const ThreadInfo &info);
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|     };
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| 
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| }
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