/*
 * Copyright (c) Atmosphère-NX
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms and conditions of the GNU General Public License,
 * version 2, as published by the Free Software Foundation.
 *
 * This program is distributed in the hope it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see .
 */
#pragma once
#include 
#include 
#include 
namespace ams::util {
    /* Utilities for alignment to power of two. */
    template
    constexpr ALWAYS_INLINE T AlignUp(T value, size_t alignment) {
        using U = typename std::make_unsigned::type;
        const U invmask = static_cast(alignment - 1);
        return static_cast((value + invmask) & ~invmask);
    }
    template
    constexpr ALWAYS_INLINE T AlignDown(T value, size_t alignment) {
        using U = typename std::make_unsigned::type;
        const U invmask = static_cast(alignment - 1);
        return static_cast(value & ~invmask);
    }
    template
    constexpr ALWAYS_INLINE bool IsAligned(T value, size_t alignment) {
        using U = typename std::make_unsigned::type;
        const U invmask = static_cast(alignment - 1);
        return (value & invmask) == 0;
    }
    template requires std::unsigned_integral
    constexpr ALWAYS_INLINE T GetAlignment(T value) {
        return value & -value;
    }
    template<>
    ALWAYS_INLINE void *AlignUp(void *value, size_t alignment) {
        return reinterpret_cast(AlignUp(reinterpret_cast(value), alignment));
    }
    template<>
    ALWAYS_INLINE const void *AlignUp(const void *value, size_t alignment) {
        return reinterpret_cast(AlignUp(reinterpret_cast(value), alignment));
    }
    template<>
    ALWAYS_INLINE void *AlignDown(void *value, size_t alignment) {
        return reinterpret_cast(AlignDown(reinterpret_cast(value), alignment));
    }
    template<>
    ALWAYS_INLINE const void *AlignDown(const void *value, size_t alignment) {
        return reinterpret_cast(AlignDown(reinterpret_cast(value), alignment));
    }
    template<>
    ALWAYS_INLINE bool IsAligned(void *value, size_t alignment) {
        return IsAligned(reinterpret_cast(value), alignment);
    }
    template<>
    ALWAYS_INLINE bool IsAligned(const void *value, size_t alignment) {
        return IsAligned(reinterpret_cast(value), alignment);
    }
}