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update cheat.md with new code type 0xC4
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@ -200,7 +200,7 @@ Code type 0x8 enters or skips a conditional block based on whether a key combina
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+ k: Keypad mask to check against, see below.
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+ k: Keypad mask to check against, see below.
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Note that for multiple button combinations, the bitmasks should be OR'd together. Also, bit 27 does not correspond to a button and instead acts as a no auto-repeat flag.
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Note that for multiple button combinations, the bitmasks should be ORd together.
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#### Keypad Values
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#### Keypad Values
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Note: This is the direct output of `hidKeysDown()`.
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Note: This is the direct output of `hidKeysDown()`.
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@ -231,7 +231,6 @@ Note: This is the direct output of `hidKeysDown()`.
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+ 0800000: Right Stick Down
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+ 0800000: Right Stick Down
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+ 1000000: SL
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+ 1000000: SL
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+ 2000000: SR
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+ 2000000: SR
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+ 8000000: No auto-repeat. When this bit is set, the conditional block executes only once when the keypad mask matches. The mask must stop matching to reset for the next trigger.
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---
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---
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@ -403,6 +402,61 @@ Code type 0xC3 reads or writes a static register with a given register.
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---
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---
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### Code Type 0xC4: Begin Extended Keypress Conditional Block
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Code type 0xC4 enters or skips a conditional block based on whether a key combination is pressed.
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#### Encoding
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`C4r000kk kkkkkkkk`
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+ r: Auto-repeat, see below.
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+ kkkkkkkkkk: Keypad mask to check against output of `hidKeysDown()`.
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Note that for multiple button combinations, the bitmasks should be OR'd together.
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#### Auto-repeat
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+ 0: The conditional block executes only once when the keypad mask matches. The mask must stop matching to reset for the next trigger.
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+ 1: The conditional block executes as long as the keypad mask matches.
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#### Keypad Values
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Note: This is the direct output of `hidKeysDown()`.
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+ 000000001: A
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+ 000000002: B
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+ 000000004: X
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+ 000000008: Y
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+ 000000010: Left Stick Pressed
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+ 000000020: Right Stick Pressed
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+ 000000040: L
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+ 000000080: R
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+ 000000100: ZL
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+ 000000200: ZR
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+ 000000400: Plus
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+ 000000800: Minus
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+ 000001000: Left
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+ 000002000: Up
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+ 000004000: Right
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+ 000008000: Down
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+ 000010000: Left Stick Left
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+ 000020000: Left Stick Up
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+ 000040000: Left Stick Right
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+ 000080000: Left Stick Down
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+ 000100000: Right Stick Left
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+ 000200000: Right Stick Up
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+ 000400000: Right Stick Right
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+ 000800000: Right Stick Down
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+ 001000000: SL Left Joy-Con
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+ 002000000: SR Left Joy-Con
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+ 004000000: SL Right Joy-Con
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+ 008000000: SR Right Joy-Con
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+ 010000000: Top button on Poké Ball Plus (Palma) controller
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+ 020000000: Verification
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+ 040000000: B button on Left NES/HVC controller in Handheld mode
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+ 080000000: Left C button in N64 controller
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+ 100000000: Up C button in N64 controller
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+ 200000000: Right C button in N64 controller
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+ 400000000: Down C button in N64 controller
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### Code Type 0xF0: Double Extended-Width Instruction
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### Code Type 0xF0: Double Extended-Width Instruction
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Code Type 0xF0 signals to the VM to treat the upper three nybbles of the first dword as instruction type, instead of just the upper nybble.
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Code Type 0xF0 signals to the VM to treat the upper three nybbles of the first dword as instruction type, instead of just the upper nybble.
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