Atmosphere-libs/libstratosphere/source/pm
SciresM 4e7ae82b38 romfs/ams.mitm/pm: refactor to dynamically steal heap for certain games. (#2122)
* fs.mitm: skeleton the use of special allocation in romfs build

* pm: add api for ams.mitm to steal application memory

* pm/mitm: okay, that api won't work, try a different one

* romfs: revert memory usage increases; we'll handle torture games case-by-case.

* pm/romfs: first (broken?) pass at dynamic heap.

I cannot wait to figure out all the ways this is wrong.

* Release the dynamic heap a little more eagerly

* romfs: animal crossing is also not a nice game

* romfs: fix issues in close-during-build

* romfs: zelda is a blight upon this earth
2023-05-14 03:16:42 -07:00
..
pm_ams.os.horizon.c ams: support building unit test programs on windows/linux/macos 2022-03-23 09:15:46 -07:00
pm_ams.os.horizon.h ams: support building unit test programs on windows/linux/macos 2022-03-23 09:15:46 -07:00
pm_boot_mode_api.cpp ams: support building unit test programs on windows/linux/macos 2022-03-23 09:15:46 -07:00
pm_dmnt_api.cpp ams: globally prefer R_RETURN to return for ams::Result 2022-04-04 17:46:58 -07:00
pm_info_api_weak.cpp ams: use R_SUCCEED, R_THROW globally 2022-04-04 17:46:57 -07:00
pm_info_api.cpp ams: globally prefer R_RETURN to return for ams::Result 2022-04-04 17:46:58 -07:00
pm_shell_api.cpp romfs/ams.mitm/pm: refactor to dynamically steal heap for certain games. (#2122) 2023-05-14 03:16:42 -07:00