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			103 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			103 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) Atmosphère-NX
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|  *
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|  * This program is free software; you can redistribute it and/or modify it
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|  * under the terms and conditions of the GNU General Public License,
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|  * version 2, as published by the Free Software Foundation.
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|  *
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|  * This program is distributed in the hope it will be useful, but WITHOUT
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|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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|  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
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|  * more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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|  */
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| #include <stratosphere.hpp>
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| #include "impl/os_thread_manager.hpp"
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| #include "impl/os_timeout_helper.hpp"
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| 
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| namespace ams::os {
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| 
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|     void SdkConditionVariableType::Wait(SdkMutexType &mutex) {
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|         /* Check that we own the mutex. */
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|         AMS_ABORT_UNLESS(os::IsSdkMutexLockedByCurrentThread(std::addressof(mutex)));
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| 
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|         /* Wait on the mutex. */
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|         GetReference(this->_storage).Wait(GetPointer(mutex._storage));
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|     }
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| 
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|     bool SdkConditionVariableType::TimedWait(SdkMutexType &mutex, TimeSpan timeout) {
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|         /* Check preconditions. */
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|         AMS_ASSERT(timeout.GetNanoSeconds() >= 0);
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|         AMS_ABORT_UNLESS(os::IsSdkMutexLockedByCurrentThread(std::addressof(mutex)));
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| 
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|         /* Handle zero timeout by unlocking and re-locking. */
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|         if (timeout == TimeSpan(0)) {
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|             GetReference(mutex._storage).Leave();
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|             GetReference(mutex._storage).Enter();
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|             return false;
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|         }
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| 
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|         /* Handle timed wait. */
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|         impl::TimeoutHelper timeout_helper(timeout);
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|         auto status = GetReference(this->_storage).TimedWait(GetPointer(mutex._storage), timeout_helper);
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|         return status == ConditionVariableStatus::Success;
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|     }
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| 
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|     void SdkConditionVariableType::Wait(SdkRecursiveMutexType &mutex) {
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|         /* Check preconditions. */
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|         AMS_ABORT_UNLESS(os::IsSdkRecursiveMutexLockedByCurrentThread(std::addressof(mutex)));
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|         AMS_ABORT_UNLESS(mutex.recursive_count == 1);
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| 
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|         /* Decrement the mutex's recursive count. */
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|         --mutex.recursive_count;
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| 
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|         /* Wait on the mutex. */
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|         GetReference(this->_storage).Wait(GetPointer(mutex._storage));
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| 
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|         /* Increment the mutex's recursive count. */
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|         ++mutex.recursive_count;
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| 
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|         /* Check that the mutex's recursive count is valid. */
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|         AMS_ABORT_UNLESS(mutex.recursive_count != 0);
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|     }
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| 
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|     bool SdkConditionVariableType::TimedWait(SdkRecursiveMutexType &mutex, TimeSpan timeout) {
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|         /* Check preconditions. */
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|         AMS_ASSERT(timeout.GetNanoSeconds() >= 0);
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|         AMS_ABORT_UNLESS(os::IsSdkRecursiveMutexLockedByCurrentThread(std::addressof(mutex)));
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| 
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|         /* Handle zero timeout by unlocking and re-locking. */
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|         if (timeout == TimeSpan(0)) {
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|             /* NOTE: Nintendo doesn't check recursive_count here...seems really suspicious? */
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|             /*       Not sure that this is correct, or if they just forgot to check. */
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|             GetReference(mutex._storage).Leave();
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|             GetReference(mutex._storage).Enter();
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|             return false;
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|         }
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| 
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|         /* Check that the mutex is held exactly once. */
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|         AMS_ABORT_UNLESS(mutex.recursive_count == 1);
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| 
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|         /* Decrement the mutex's recursive count. */
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|         --mutex.recursive_count;
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| 
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|         /* Create timeout helper. */
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|         impl::TimeoutHelper timeout_helper(timeout);
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| 
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|         /* Perform timed wait. */
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|         auto status = GetReference(this->_storage).TimedWait(GetPointer(mutex._storage), timeout_helper);
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| 
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|         /* Increment the mutex's recursive count. */
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|         ++mutex.recursive_count;
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| 
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|         /* Check that the mutex's recursive count is valid. */
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|         AMS_ABORT_UNLESS(mutex.recursive_count != 0);
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| 
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|         /* Return whether we succeeded. */
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|         return status == ConditionVariableStatus::Success;
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|     }
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| 
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| }
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