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			321 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			321 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) Atmosphère-NX
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|  *
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|  * This program is free software; you can redistribute it and/or modify it
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|  * under the terms and conditions of the GNU General Public License,
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|  * version 2, as published by the Free Software Foundation.
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|  *
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|  * This program is distributed in the hope it will be useful, but WITHOUT
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|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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|  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
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|  * more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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|  */
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| #include <stratosphere.hpp>
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| #include "impl/os_timeout_helper.hpp"
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| #include "impl/os_message_queue_helper.hpp"
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| 
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| namespace ams::os {
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| 
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|     namespace {
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| 
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|         using MessageQueueHelper = impl::MessageQueueHelper<LightMessageQueueType>;
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| 
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|         template<bool ClearEvent, auto EnqueueFunction>
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|         bool TryEnqueueLightMessageQueueImpl(LightMessageQueueType *mq, uintptr_t data) {
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|             /* Perform the enqueue. */
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|             {
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|                 /* Acquire exclusive access to the queue. */
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|                 std::scoped_lock lk(util::GetReference(mq->mutex_queue));
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| 
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|                 /* Check that we can enqueue. */
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|                 if (MessageQueueHelper::IsMessageQueueFull(mq)) {
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|                     /* If we should, clear the event. */
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|                     if constexpr (ClearEvent) {
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|                         util::GetReference(mq->ev_not_full).Clear();
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|                     }
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| 
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|                     /* We can't enqueue because we're full. */
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|                     return false;
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|                 }
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| 
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|                 /* Enqueue the data. */
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|                 EnqueueFunction(mq, data);
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|             }
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| 
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|             /* Signal that we're not empty. */
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|             util::GetReference(mq->ev_not_empty).SignalWithManualClear();
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| 
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|             return true;
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|         }
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| 
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|         template<bool ClearEvent>
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|         bool TrySendLightMessageQueueImpl(LightMessageQueueType *mq, uintptr_t data) {
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|             return TryEnqueueLightMessageQueueImpl<ClearEvent, MessageQueueHelper::EnqueueUnsafe>(mq, data);
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|         }
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| 
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|         template<bool ClearEvent>
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|         bool TryJamLightMessageQueueImpl(LightMessageQueueType *mq, uintptr_t data) {
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|             return TryEnqueueLightMessageQueueImpl<ClearEvent, MessageQueueHelper::JamUnsafe>(mq, data);
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|         }
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| 
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|         template<bool ClearEvent>
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|         bool TryReceiveLightMessageQueueImpl(uintptr_t *out, LightMessageQueueType *mq) {
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|             /* Perform the receive. */
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|             {
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|                 /* Acquire exclusive access to the queue. */
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|                 std::scoped_lock lk(util::GetReference(mq->mutex_queue));
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| 
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|                 /* Check that we can receive. */
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|                 if (MessageQueueHelper::IsMessageQueueEmpty(mq)) {
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|                     /* If we should, clear the event. */
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|                     if constexpr (ClearEvent) {
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|                         util::GetReference(mq->ev_not_empty).Clear();
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|                     }
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| 
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|                     /* We can't enqueue because we're full. */
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|                     return false;
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|                 }
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| 
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|                 /* Receive the data. */
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|                 *out = MessageQueueHelper::DequeueUnsafe(mq);
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|             }
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| 
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|             /* Signal that we're not full. */
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|             util::GetReference(mq->ev_not_full).SignalWithManualClear();
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| 
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|             return true;
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|         }
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| 
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|         template<bool ClearEvent>
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|         bool TryPeekLightMessageQueueImpl(uintptr_t *out, const LightMessageQueueType *mq) {
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|             /* Perform the peek. */
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|             {
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|                 /* Acquire exclusive access to the queue. */
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|                 std::scoped_lock lk(util::GetReference(mq->mutex_queue));
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| 
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|                 /* Check that we can peek. */
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|                 if (MessageQueueHelper::IsMessageQueueEmpty(mq)) {
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|                     /* If we should, clear the event. */
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|                     if constexpr (ClearEvent) {
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|                         util::GetReference(mq->ev_not_empty).Clear();
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|                     }
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| 
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|                     /* We can't enqueue because we're full. */
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|                     return false;
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|                 }
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| 
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|                 /* Peek the data. */
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|                 *out = MessageQueueHelper::PeekUnsafe(mq);
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|             }
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| 
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|             return true;
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|         }
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| 
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|     }
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| 
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|     void InitializeLightMessageQueue(LightMessageQueueType *mq, uintptr_t *buffer, size_t count) {
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|         /* Check pre-conditions. */
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|         AMS_ASSERT(buffer != nullptr);
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|         AMS_ASSERT(count >= 1);
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| 
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|         /* Construct objects. */
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|         util::ConstructAt(mq->mutex_queue);
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|         util::ConstructAt(mq->ev_not_empty, false);
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|         util::ConstructAt(mq->ev_not_full, true);
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| 
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|         /* Set member variables. */
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|         mq->buffer   = buffer;
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|         mq->capacity = static_cast<s32>(count);
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|         mq->count    = 0;
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|         mq->offset   = 0;
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| 
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|         /* Mark initialized. */
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|         mq->state = LightMessageQueueType::State_Initialized;
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|     }
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| 
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|     void FinalizeLightMessageQueue(LightMessageQueueType *mq) {
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|         /* Check pre-conditions. */
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|         AMS_ASSERT(mq->state == LightMessageQueueType::State_Initialized);
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| 
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|         /* Mark uninitialized. */
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|         mq->state = LightMessageQueueType::State_NotInitialized;
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| 
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|         /* Destroy objects. */
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|         util::DestroyAt(mq->ev_not_empty);
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|         util::DestroyAt(mq->ev_not_full);
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|         util::DestroyAt(mq->mutex_queue);
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|     }
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| 
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|     /* Sending (FIFO functionality) */
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|     void SendLightMessageQueue(LightMessageQueueType *mq, uintptr_t data) {
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|         /* Check pre-conditions. */
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|         AMS_ASSERT(mq->state == LightMessageQueueType::State_Initialized);
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| 
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|         /* Repeatedly try to send. */
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|         while (!TrySendLightMessageQueueImpl<true>(mq, data)) {
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|             /* Wait until we can try to send again. */
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|             util::GetReference(mq->ev_not_full).WaitWithManualClear();
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|         }
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|     }
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| 
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|     bool TrySendLightMessageQueue(LightMessageQueueType *mq, uintptr_t data) {
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|         /* Check pre-conditions. */
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|         AMS_ASSERT(mq->state == LightMessageQueueType::State_Initialized);
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| 
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|         /* Try to send. */
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|         return TrySendLightMessageQueueImpl<false>(mq, data);
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|     }
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| 
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|     bool TimedSendLightMessageQueue(LightMessageQueueType *mq, uintptr_t data, TimeSpan timeout) {
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|         /* Check pre-conditions. */
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|         AMS_ASSERT(mq->state == LightMessageQueueType::State_Initialized);
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|         AMS_ASSERT(timeout.GetNanoSeconds() >= 0);
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| 
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|         /* Create timeout helper. */
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|         impl::TimeoutHelper timeout_helper(timeout);
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| 
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|         /* Repeatedly try to send. */
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|         while (!TrySendLightMessageQueueImpl<true>(mq, data)) {
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|             /* Check if we're timed out. */
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|             if (timeout_helper.TimedOut()) {
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|                 return false;
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|             }
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| 
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|             /* Wait until we can try to send again. */
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|             util::GetReference(mq->ev_not_full).TimedWaitWithManualClear(timeout_helper);
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|         }
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| 
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|         return true;
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|     }
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| 
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|     /* Jamming (LIFO functionality) */
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|     void JamLightMessageQueue(LightMessageQueueType *mq, uintptr_t data) {
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|         /* Check pre-conditions. */
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|         AMS_ASSERT(mq->state == LightMessageQueueType::State_Initialized);
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| 
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|         /* Repeatedly try to jam. */
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|         while (!TryJamLightMessageQueueImpl<true>(mq, data)) {
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|             /* Wait until we can try to jam again. */
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|             util::GetReference(mq->ev_not_full).WaitWithManualClear();
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|         }
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|     }
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| 
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|     bool TryJamLightMessageQueue(LightMessageQueueType *mq, uintptr_t data) {
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|         /* Check pre-conditions. */
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|         AMS_ASSERT(mq->state == LightMessageQueueType::State_Initialized);
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| 
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|         /* Try to jam. */
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|         return TryJamLightMessageQueueImpl<false>(mq, data);
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|     }
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| 
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|     bool TimedJamLightMessageQueue(LightMessageQueueType *mq, uintptr_t data, TimeSpan timeout) {
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|         /* Check pre-conditions. */
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|         AMS_ASSERT(mq->state == LightMessageQueueType::State_Initialized);
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|         AMS_ASSERT(timeout.GetNanoSeconds() >= 0);
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| 
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|         /* Create timeout helper. */
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|         impl::TimeoutHelper timeout_helper(timeout);
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| 
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|         /* Repeatedly try to jam. */
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|         while (!TryJamLightMessageQueueImpl<true>(mq, data)) {
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|             /* Check if we're timed out. */
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|             if (timeout_helper.TimedOut()) {
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|                 return false;
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|             }
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| 
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|             /* Wait until we can try to jam again. */
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|             util::GetReference(mq->ev_not_full).TimedWaitWithManualClear(timeout_helper);
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|         }
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| 
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|         return true;
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|     }
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| 
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|     /* Receive functionality */
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|     void ReceiveLightMessageQueue(uintptr_t *out, LightMessageQueueType *mq) {
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|         /* Check pre-conditions. */
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|         AMS_ASSERT(mq->state == LightMessageQueueType::State_Initialized);
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| 
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|         /* Repeatedly try to receive. */
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|         while (!TryReceiveLightMessageQueueImpl<true>(out, mq)) {
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|             /* Wait until we can try to receive again. */
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|             util::GetReference(mq->ev_not_empty).WaitWithManualClear();
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|         }
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|     }
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| 
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|     bool TryReceiveLightMessageQueue(uintptr_t *out, LightMessageQueueType *mq) {
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|         /* Check pre-conditions. */
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|         AMS_ASSERT(mq->state == LightMessageQueueType::State_Initialized);
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| 
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|         /* Try to receive. */
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|         return TryReceiveLightMessageQueueImpl<false>(out, mq);
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|     }
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| 
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|     bool TimedReceiveLightMessageQueue(uintptr_t *out, LightMessageQueueType *mq, TimeSpan timeout) {
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|         /* Check pre-conditions. */
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|         AMS_ASSERT(mq->state == LightMessageQueueType::State_Initialized);
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|         AMS_ASSERT(timeout.GetNanoSeconds() >= 0);
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| 
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|         /* Create timeout helper. */
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|         impl::TimeoutHelper timeout_helper(timeout);
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| 
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|         /* Repeatedly try to receive. */
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|         while (!TryReceiveLightMessageQueueImpl<true>(out, mq)) {
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|             /* Check if we're timed out. */
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|             if (timeout_helper.TimedOut()) {
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|                 return false;
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|             }
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| 
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|             /* Wait until we can try to receive again. */
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|             util::GetReference(mq->ev_not_empty).TimedWaitWithManualClear(timeout_helper);
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|         }
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| 
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|         return true;
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|     }
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| 
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|     /* Peek functionality */
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|     void PeekLightMessageQueue(uintptr_t *out, const LightMessageQueueType *mq) {
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|         /* Check pre-conditions. */
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|         AMS_ASSERT(mq->state == LightMessageQueueType::State_Initialized);
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| 
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|         /* Repeatedly try to peek. */
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|         while (!TryPeekLightMessageQueueImpl<true>(out, mq)) {
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|             /* Wait until we can try to peek again. */
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|             util::GetReference(mq->ev_not_empty).WaitWithManualClear();
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|         }
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|     }
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| 
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|     bool TryPeekLightMessageQueue(uintptr_t *out, const LightMessageQueueType *mq) {
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|         /* Check pre-conditions. */
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|         AMS_ASSERT(mq->state == LightMessageQueueType::State_Initialized);
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| 
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|         /* Try to peek. */
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|         return TryPeekLightMessageQueueImpl<false>(out, mq);
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|     }
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| 
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|     bool TimedPeekLightMessageQueue(uintptr_t *out, const LightMessageQueueType *mq, TimeSpan timeout) {
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|         /* Check pre-conditions. */
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|         AMS_ASSERT(mq->state == LightMessageQueueType::State_Initialized);
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|         AMS_ASSERT(timeout.GetNanoSeconds() >= 0);
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| 
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|         /* Create timeout helper. */
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|         impl::TimeoutHelper timeout_helper(timeout);
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| 
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|         /* Repeatedly try to peek. */
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|         while (!TryPeekLightMessageQueueImpl<true>(out, mq)) {
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|             /* Check if we're timed out. */
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|             if (timeout_helper.TimedOut()) {
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|                 return false;
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|             }
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| 
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|             /* Wait until we can try to peek again. */
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|             util::GetReference(mq->ev_not_empty).TimedWaitWithManualClear(timeout_helper);
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|         }
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| 
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|         return true;
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|     }
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| 
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| }
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