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			94 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			94 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) Atmosphère-NX
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|  *
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|  * This program is free software; you can redistribute it and/or modify it
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|  * under the terms and conditions of the GNU General Public License,
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|  * version 2, as published by the Free Software Foundation.
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|  *
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|  * This program is distributed in the hope it will be useful, but WITHOUT
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|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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|  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
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|  * more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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|  */
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| #include <stratosphere.hpp>
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| #include "impl/lmem_impl_unit_heap.hpp"
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| 
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| namespace ams::lmem {
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| 
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|     HeapHandle CreateUnitHeap(void *address, size_t size, size_t unit_size, u32 option) {
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|         HeapHandle handle = impl::CreateUnitHeap(address, size, unit_size, DefaultAlignment, static_cast<u16>(option), InfoPlacement_Head, nullptr);
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|         if (option & CreateOption_ThreadSafe) {
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|             os::InitializeSdkMutex(std::addressof(handle->mutex));
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|         }
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|         return handle;
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|     }
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| 
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|     HeapHandle CreateUnitHeap(void *address, size_t size, size_t unit_size, u32 option, s32 alignment, InfoPlacement info_placement) {
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|         HeapHandle handle = impl::CreateUnitHeap(address, size, unit_size, alignment, static_cast<u16>(option), info_placement, nullptr);
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|         if (option & CreateOption_ThreadSafe) {
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|             os::InitializeSdkMutex(std::addressof(handle->mutex));
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|         }
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|         return handle;
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|     }
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| 
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|     HeapHandle CreateUnitHeap(void *address, size_t size, size_t unit_size, u32 option, s32 alignment, HeapCommonHead *heap_head) {
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|         HeapHandle handle = impl::CreateUnitHeap(address, size, unit_size, alignment, static_cast<u16>(option), InfoPlacement_Head, heap_head);
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|         if (option & CreateOption_ThreadSafe) {
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|             os::InitializeSdkMutex(std::addressof(handle->mutex));
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|         }
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|         return handle;
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|     }
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| 
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|     void DestroyUnitHeap(HeapHandle handle) {
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|         impl::DestroyUnitHeap(handle);
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|     }
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| 
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|     void InvalidateUnitHeap(HeapHandle handle) {
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|         impl::ScopedHeapLock lk(handle);
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|         impl::InvalidateUnitHeap(handle);
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|     }
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| 
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|     void ExtendUnitHeap(HeapHandle handle, size_t size) {
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|         impl::ScopedHeapLock lk(handle);
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|         impl::ExtendUnitHeap(handle, size);
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|     }
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| 
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|     void *AllocateFromUnitHeap(HeapHandle handle) {
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|         impl::ScopedHeapLock lk(handle);
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|         return impl::AllocateFromUnitHeap(handle);
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|     }
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| 
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|     void FreeToUnitHeap(HeapHandle handle, void *block) {
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|         impl::ScopedHeapLock lk(handle);
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|         impl::FreeToUnitHeap(handle, block);
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|     }
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| 
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|     size_t GetUnitHeapUnitSize(HeapHandle handle) {
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|         /* Nintendo doesn't acquire a lock here. */
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|         return impl::GetUnitHeapUnitSize(handle);
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|     }
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| 
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|     s32    GetUnitHeapAlignment(HeapHandle handle) {
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|         /* Nintendo doesn't acquire a lock here. */
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|         return impl::GetUnitHeapAlignment(handle);
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|     }
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| 
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|     size_t GetUnitHeapFreeCount(HeapHandle handle) {
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|         impl::ScopedHeapLock lk(handle);
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|         return impl::GetUnitHeapFreeCount(handle);
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|     }
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| 
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|     size_t GetUnitHeapUsedCount(HeapHandle handle) {
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|         impl::ScopedHeapLock lk(handle);
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|         return impl::GetUnitHeapUsedCount(handle);
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|     }
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| 
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|     size_t GetUnitHeapRequiredSize(size_t unit_size, size_t unit_count, s32 alignment, bool internal_metadata) {
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|         return impl::GetUnitHeapRequiredSize(unit_size, unit_count, alignment, internal_metadata);
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|     }
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| 
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| }
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