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			196 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			196 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) Atmosphère-NX
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|  *
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|  * This program is free software; you can redistribute it and/or modify it
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|  * under the terms and conditions of the GNU General Public License,
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|  * version 2, as published by the Free Software Foundation.
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|  *
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|  * This program is distributed in the hope it will be useful, but WITHOUT
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|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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|  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
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|  * more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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|  */
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| #include <stratosphere.hpp>
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| #include "fs_remote_file_system_proxy.hpp"
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| #include "fs_remote_file_system_proxy_for_loader.hpp"
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| #include "impl/fs_library.hpp"
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| 
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| namespace ams::fs {
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| 
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|     #if defined(ATMOSPHERE_OS_HORIZON)
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|     namespace {
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| 
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|         alignas(0x10) constinit std::byte g_fsp_service_object_buffer[0x80] = {};
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|         alignas(0x10) constinit std::byte g_fsp_ldr_service_object_buffer[0x80] = {};
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|         constinit bool g_use_static_fsp_service_object_buffer = false;
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|         constinit bool g_use_static_fsp_ldr_service_object_buffer = false;
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| 
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|         class HipcClientAllocator {
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|             public:
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|                 using Policy = sf::StatelessAllocationPolicy<HipcClientAllocator>;
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|             public:
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|                 constexpr HipcClientAllocator() = default;
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| 
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|                 void *Allocate(size_t size) {
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|                     if (g_use_static_fsp_service_object_buffer) {
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|                         return std::addressof(g_fsp_service_object_buffer);
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|                     } else if (g_use_static_fsp_ldr_service_object_buffer) {
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|                         return std::addressof(g_fsp_ldr_service_object_buffer);
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|                     } else {
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|                         return ::ams::fs::impl::Allocate(size);
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|                     }
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|                 }
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| 
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|                 void Deallocate(void *ptr, size_t size) {
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|                     if (ptr == std::addressof(g_fsp_service_object_buffer)) {
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|                         return;
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|                     } else if (ptr == std::addressof(g_fsp_ldr_service_object_buffer)) {
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|                         return;
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|                     } else {
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|                         return ::ams::fs::impl::Deallocate(ptr, size);
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|                     }
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|                 }
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|         };
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| 
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|         enum class FileSystemProxySessionSetting {
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|             SystemNormal = 0,
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|             Application  = 1,
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|             SystemMulti  = 2,
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|         };
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| 
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|         constexpr ALWAYS_INLINE int GetSessionCount(FileSystemProxySessionSetting setting) {
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|             switch (setting) {
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|                 case FileSystemProxySessionSetting::Application:  return 3;
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|                 case FileSystemProxySessionSetting::SystemNormal: return 1;
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|                 case FileSystemProxySessionSetting::SystemMulti:  return 2;
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|                 AMS_UNREACHABLE_DEFAULT_CASE();
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|             }
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|         }
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| 
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|         constinit bool g_is_fsp_object_initialized = false;
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|         constinit FileSystemProxySessionSetting g_fsp_session_setting = FileSystemProxySessionSetting::SystemNormal;
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| 
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|         /* TODO: SessionResourceManager */
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| 
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|     }
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|     #endif
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| 
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|     namespace {
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| 
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|         constinit sf::SharedPointer<fssrv::sf::IFileSystemProxy> g_fsp_service_object;
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| 
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|         sf::SharedPointer<fssrv::sf::IFileSystemProxy> GetFileSystemProxyServiceObjectImpl() {
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|             /* Ensure the library is initialized. */
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|             ::ams::fs::impl::InitializeFileSystemLibrary();
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| 
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|             sf::SharedPointer<fssrv::sf::IFileSystemProxy> fsp_object;
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| 
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|             #if defined(ATMOSPHERE_BOARD_NINTENDO_NX) && defined(ATMOSPHERE_OS_HORIZON)
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|             /* Try to use the custom object. */
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|             fsp_object = g_fsp_service_object;
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| 
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|             /* If we don't have one, create a remote object. */
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|             if (fsp_object == nullptr) {
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|                 /* Make our next allocation use our static reserved buffer for the service object. */
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|                 g_use_static_fsp_service_object_buffer = true;
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|                 ON_SCOPE_EXIT { g_use_static_fsp_service_object_buffer = false; };
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| 
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|                 using ObjectFactory = sf::ObjectFactory<HipcClientAllocator::Policy>;
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| 
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|                 /* Create the object. */
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|                 fsp_object = ObjectFactory::CreateSharedEmplaced<fssrv::sf::IFileSystemProxy, RemoteFileSystemProxy>(GetSessionCount(g_fsp_session_setting));
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|                 AMS_ABORT_UNLESS(fsp_object != nullptr);
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| 
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|                 /* Set the current process. */
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|                 fsp_object->SetCurrentProcess({});
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|             }
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|             #else
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|             /* On non-horizon, use the system object. */
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|             fsp_object = fssrv::impl::GetFileSystemProxyServiceObject();
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|             AMS_ABORT_UNLESS(fsp_object != nullptr);
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| 
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|             /* Set the current process. */
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|             fsp_object->SetCurrentProcess({});
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|             #endif
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| 
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| 
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|             /* Return the object. */
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|             return fsp_object;
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|         }
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| 
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|         sf::SharedPointer<fssrv::sf::IFileSystemProxyForLoader> GetFileSystemProxyForLoaderServiceObjectImpl() {
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|             /* Ensure the library is initialized. */
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|             ::ams::fs::impl::InitializeFileSystemLibrary();
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| 
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|             sf::SharedPointer<fssrv::sf::IFileSystemProxyForLoader> fsp_ldr_object;
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| 
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|             #if defined(ATMOSPHERE_BOARD_NINTENDO_NX) && defined(ATMOSPHERE_OS_HORIZON)
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|             /* Make our next allocation use our static reserved buffer for the service object. */
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|             g_use_static_fsp_ldr_service_object_buffer = true;
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|             ON_SCOPE_EXIT { g_use_static_fsp_ldr_service_object_buffer = false; };
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| 
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|             using ObjectFactory = sf::ObjectFactory<HipcClientAllocator::Policy>;
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| 
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|             /* Create the object. */
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|             fsp_ldr_object = ObjectFactory::CreateSharedEmplaced<fssrv::sf::IFileSystemProxyForLoader, RemoteFileSystemProxyForLoader>();
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|             AMS_ABORT_UNLESS(fsp_ldr_object != nullptr);
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|             #else
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|             /* On non-horizon, use the system object. */
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|             fsp_ldr_object = fssrv::impl::GetFileSystemProxyForLoaderServiceObject();
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|             AMS_ABORT_UNLESS(fsp_ldr_object != nullptr);
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|             #endif
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| 
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|             /* Return the object. */
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|             return fsp_ldr_object;
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|         }
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| 
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|     }
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| 
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|     namespace impl {
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| 
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|         sf::SharedPointer<fssrv::sf::IFileSystemProxy> GetFileSystemProxyServiceObject() {
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|             AMS_FUNCTION_LOCAL_STATIC(sf::SharedPointer<fssrv::sf::IFileSystemProxy>, s_fsp_service_object, GetFileSystemProxyServiceObjectImpl());
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|             return s_fsp_service_object;
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|         }
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| 
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|         sf::SharedPointer<fssrv::sf::IFileSystemProxyForLoader> GetFileSystemProxyForLoaderServiceObject() {
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|             AMS_FUNCTION_LOCAL_STATIC(sf::SharedPointer<fssrv::sf::IFileSystemProxyForLoader>, s_fsp_ldr_service_object, GetFileSystemProxyForLoaderServiceObjectImpl());
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|             return s_fsp_ldr_service_object;
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|         }
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| 
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|     }
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| 
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|     void InitializeForHostTool() {
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|         #if !defined(ATMOSPHERE_OS_HORIZON)
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|         AMS_ABORT_UNLESS(impl::GetFileSystemProxyServiceObject() != nullptr);
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|         R_ABORT_UNLESS(::ams::fs::MountHostRoot());
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|         #endif
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|     }
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| 
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|     void InitializeForSystem() {
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|         #if defined(ATMOSPHERE_OS_HORIZON)
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|         AMS_ABORT_UNLESS(!g_is_fsp_object_initialized);
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|         AMS_ABORT_UNLESS(g_fsp_session_setting == FileSystemProxySessionSetting::SystemNormal);
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|         g_fsp_session_setting = FileSystemProxySessionSetting::SystemNormal;
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| 
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|         /* Nintendo doesn't do this, but we have to for timing reasons. */
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|         AMS_ABORT_UNLESS(impl::GetFileSystemProxyServiceObject() != nullptr);
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|         #endif
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|     }
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| 
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|     void InitializeWithMultiSessionForSystem() {
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|         #if defined(ATMOSPHERE_OS_HORIZON)
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|         AMS_ABORT_UNLESS(!g_is_fsp_object_initialized);
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|         AMS_ABORT_UNLESS(g_fsp_session_setting == FileSystemProxySessionSetting::SystemNormal);
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|         g_fsp_session_setting = FileSystemProxySessionSetting::SystemMulti;
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| 
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|         /* Nintendo doesn't do this, but we have to for timing reasons. */
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|         AMS_ABORT_UNLESS(impl::GetFileSystemProxyServiceObject() != nullptr);
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|         #endif
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|     }
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| 
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| }
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