mirror of
https://github.com/Atmosphere-NX/Atmosphere-libs.git
synced 2025-10-12 04:07:09 +02:00
* Implement NCM * Modernize ncm_main * Remove unnecessary smExit * Give access to svcCallSecureMonitor * Stack size bump * Fix incorrect setup for NandUser's content storage entry * Fix a potential data abort when flushing the placeholder accessor cache * Fix HasFile and HasDirectory * Use r+b, not w+b * Misc fixes * errno begone * Fixed more stdio error handling * More main fixes * Various command improvements * Make dispatch tables great again * Fix logic inversion * Fixed content path generation * Bump heap size, fix CleanupAllPlaceHolder * Various fixes. Note: This contains debug stuff which will be removed later. I was getting tired of having to cherrypick tiny changes * Fixed placeholder/content deletion * Fixed incorrect content manager destruction * Prevent automatic placeholder creation on open * Fixed List implementation. Also lots of debug logging. * Removed debug code * Added a scope guard for WritePlaceHolder * Manually prevent placeholder/content appending * Revert "Removed debug code" This reverts commit d6ff261fcc8c1f26968e894b02c17a01a12ec98b. * Always cache placeholder file. Switch to ftell for preventing appending * Universally use EnsureEnabled * Abstract away file writing logic * Misc cleanup * Refactor placeholder cacheing * Remove debug code (again) * Revert "Remove debug code (again)" This reverts commit 168447d80e9640768fb1b43f04a385507c1bb5ab. * Misc changes * Fixed file modes * Fixed ContentId/PlaceHolderId alignment * Improved type safety * Fixed reinitialization * Fixed doubleup on path creation * Remove debug code * Fixed 1.0.0 booting * Correct amount of add on content * Correct main thread stack size * lr: Introducing registered data * Reorder stratosphere Makefile * Move results to libstrat * lr: Cleanup lr_redirection * lr: lr_manager tweaks * lr: Imrpoved path handling and adjust ResolveAddOnContentPath order * lr: Organise types * Add eof newlines * lr: Eliminate unnecessary vars * lr: Unnecessary vars 2 electric boogaloo * lr: Various helpers * lr: RegisteredLocationResolver helpers * ncm: Move ncm_types to libstrat * ncm: Misc cleanup * Implement NCM * Modernize ncm_main * Remove unnecessary smExit * Give access to svcCallSecureMonitor * Stack size bump * Fix incorrect setup for NandUser's content storage entry * Fix a potential data abort when flushing the placeholder accessor cache * Fix HasFile and HasDirectory * Use r+b, not w+b * Misc fixes * errno begone * Fixed more stdio error handling * More main fixes * Various command improvements * Make dispatch tables great again * Fix logic inversion * Fixed content path generation * Bump heap size, fix CleanupAllPlaceHolder * Various fixes. Note: This contains debug stuff which will be removed later. I was getting tired of having to cherrypick tiny changes * Fixed placeholder/content deletion * Fixed incorrect content manager destruction * Prevent automatic placeholder creation on open * Fixed List implementation. Also lots of debug logging. * Removed debug code * Added a scope guard for WritePlaceHolder * Manually prevent placeholder/content appending * Revert "Removed debug code" This reverts commit d6ff261fcc8c1f26968e894b02c17a01a12ec98b. * Always cache placeholder file. Switch to ftell for preventing appending * Universally use EnsureEnabled * Abstract away file writing logic * Misc cleanup * Refactor placeholder cacheing * Remove debug code (again) * Revert "Remove debug code (again)" This reverts commit 168447d80e9640768fb1b43f04a385507c1bb5ab. * Misc changes * Fixed file modes * Fixed ContentId/PlaceHolderId alignment * Improved type safety * Fixed reinitialization * Fixed doubleup on path creation * Remove debug code * Fixed 1.0.0 booting * Correct amount of add on content * Correct main thread stack size * lr: Introducing registered data * Reorder stratosphere Makefile * Move results to libstrat * lr: Cleanup lr_redirection * lr: lr_manager tweaks * lr: Imrpoved path handling and adjust ResolveAddOnContentPath order * lr: Organise types * Add eof newlines * lr: Eliminate unnecessary vars * lr: Unnecessary vars 2 electric boogaloo * lr: Various helpers * lr: RegisteredLocationResolver helpers * ncm: Move ncm_types to libstrat * ncm: Misc cleanup * Updated AddOnContentLocationResolver and RegisteredLocationResolver to 9.0.0 * Finished updating lr to 9.0.0 * Updated NCM to 9.0.0 * Fix libstrat includes * Fixed application launching * title_id_2 -> owner_tid * Updated to new-ipc * Change to using pure virtuals * Title Id -> Program Id * Fixed compilation against master * std::scoped_lock<> -> std::scoped_lock * Adopted R_UNLESS and R_CONVERT * Prefix namespace to Results * Adopt std::numeric_limits * Fixed incorrect error handling in ReadFile * Adopted AMS_ABORT_UNLESS * Adopt util::GenerateUuid() * Syntax improvements * ncm_types: Address review * Address more review comments * Updated copyrights * Address more feedback * More feedback addressed * More changes * Move dispatch tables out of interface files * Addressed remaining comments * lr: move into libstratosphere * ncm: Fix logic inversion * lr: Add comments * lr: Remove whitespace * ncm: Start addressing feedback * ncm: Cleanup InitializeContentManager * lr: support client-side usage * lr_service -> lr_api * ncm: Begin refactoring content manager * ncm: More content manager improvements * ncm: Content manager mount improvements * ldr: use lr bindings * lr bindings usage: minor fixes * ncm/lr: Pointer placement * ncm: placeholder accessor cleanup * ncm: minor fixes * ncm: refactor rights cache * ncm: content meta database cleanup * ncm: move content meta database impl out of interface file * ncm: Use const ContentMetaKey & * ncm: fix other non-const ContentMetaKey references * ncm: content meta database cleanup * ncm: content storage fixes for 2.0.0 * ncm: add missing end of file newlines * ncm: implement ContentMetaReader * ncm: client-side api * ncm: trim trailing spaces * ncm: FS_MAX_PATH-1 -> fs::EntryNameLengthMax * ncm: Use PathString and Path * fs: implement accessor wrappers for ncm * fs: implement user fs wrappers * fs: add MountSdCard * ncm: move to content manager impl * ncm: fix up main * kvdb: use fs:: * fs: Add wrappers needed for ncm * ncm: use fs bindings, other refactoring * ncm: minor fixes * fsa: fix ReadFile without size output * fs: add substorage, rom path tool * ncm: fix dangling fsdev usage * fs: fix bug in Commit * fs: fixed incorrect mode check * fs: implement Mount(System)Data * ncm: don't delete hos * results: add R_SUCCEED_IF * ams-except-ncm: use R_SUCCEED_IF * ncm: added comments * ncm: fix api definitions * ncm: use R_SUCCEED_IF * pm: think of the savings * ncm: employ kernel strats * ncm: Nintendo has 5 MiB of heap. Give ourselves 4 to be safe, pending analysis * ncm: refactor IDs, split types header into many headers * ams.mitm: use fs bindings instead of stdio * fs: SystemData uses SystemDataId * ncm: improve meta-db accuracy * ncm: inline getlatestkey * fs: improve UnsupportedOperation results * fs: modernize mount utils * ams: misc fixes for merge-errors * fs: improve unsupportedoperation results * git subrepo pull emummc subrepo: subdir: "emummc" merged: "d12dd546" upstream: origin: "https://github.com/m4xw/emuMMC" branch: "develop" commit: "d12dd546" git-subrepo: version: "0.4.1" origin: "???" commit: "???" * util: add boundedmap * ncm: minor style fixes * ncm: don't unmount if mounting fails * lr: bug fixes * ncm: implement ncm.for-initialize + ncm.for-safemode * lr: ncm::ProgramId::Invalid -> ncm::InvalidProgramId * ncm: fix open directory mode on 1.0.0 * ncm: fix fs use, implement more of < 4.0.0 for-initialize/safemode * ncm: implement packagedcontent -> content for building metadb * ncm: fix save data flag management * ncm: address some review suggestions (thanks @leoetlino!) * updater: use fs bindings * fs: implement MountCode * fs: prefer make_unique to operator new * ncm: implement remaining ContentMetaDatabaseBuilder functionality Co-authored-by: Michael Scire <SciresM@gmail.com>
383 lines
15 KiB
C++
383 lines
15 KiB
C++
/*
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* Copyright (c) 2018-2020 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stratosphere/fs/fs_filesystem.hpp>
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#include <stratosphere/fs/fs_file.hpp>
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#include <stratosphere/kvdb/kvdb_bounded_string.hpp>
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#include <stratosphere/kvdb/kvdb_file_key_value_store.hpp>
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namespace ams::kvdb {
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namespace impl {
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template<class Key, size_t Capacity>
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class LruList {
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private:
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/* Subtypes. */
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struct LruHeader {
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u32 entry_count;
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};
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public:
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static constexpr size_t BufferSize = sizeof(Key) * Capacity;
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static constexpr size_t FileSize = sizeof(LruHeader) + BufferSize;
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using Path = FileKeyValueStore::Path;
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private:
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Path file_path;
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Key *keys;
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LruHeader header;
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public:
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static Result CreateNewList(const char *path) {
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/* Create new lru_list.dat. */
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R_TRY(fs::CreateFile(path, FileSize));
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/* Open the file. */
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fs::FileHandle file;
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R_TRY(fs::OpenFile(std::addressof(file), path, fs::OpenMode_Write));
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ON_SCOPE_EXIT { fs::CloseFile(file); };
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/* Write new header with zero entries to the file. */
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LruHeader new_header = { .entry_count = 0, };
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R_TRY(fs::WriteFile(file, 0, std::addressof(new_header), sizeof(new_header), fs::WriteOption::Flush));
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return ResultSuccess();
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}
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private:
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void RemoveIndex(size_t i) {
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AMS_ABORT_UNLESS(i < this->GetCount());
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std::memmove(this->keys + i, this->keys + i + 1, sizeof(*this->keys) * (this->GetCount() - (i + 1)));
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this->DecrementCount();
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}
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void IncrementCount() {
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this->header.entry_count++;
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}
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void DecrementCount() {
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this->header.entry_count--;
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}
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public:
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LruList() : keys(nullptr), header({}) { /* ... */ }
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Result Initialize(const char *path, void *buf, size_t size) {
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/* Only initialize once, and ensure we have sufficient memory. */
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AMS_ABORT_UNLESS(this->keys == nullptr);
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AMS_ABORT_UNLESS(size >= BufferSize);
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/* Setup member variables. */
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this->keys = static_cast<Key *>(buf);
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this->file_path.Set(path);
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std::memset(this->keys, 0, BufferSize);
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/* Open file. */
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fs::FileHandle file;
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R_TRY(fs::OpenFile(std::addressof(file), this->file_path, fs::OpenMode_Read));
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ON_SCOPE_EXIT { fs::CloseFile(file); };
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/* Read header. */
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R_TRY(fs::ReadFile(file, 0, std::addressof(this->header), sizeof(this->header)));
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/* Read entries. */
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R_TRY(fs::ReadFile(file, sizeof(this->header), this->keys, BufferSize));
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return ResultSuccess();
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}
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Result Save() {
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/* Open file. */
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fs::FileHandle file;
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R_TRY(fs::OpenFile(std::addressof(file), this->file_path, fs::OpenMode_Read));
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ON_SCOPE_EXIT { fs::CloseFile(file); };
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/* Write header. */
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R_TRY(fs::WriteFile(file, 0, std::addressof(this->header), sizeof(this->header), fs::WriteOption::None));
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/* Write entries. */
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R_TRY(fs::WriteFile(file, sizeof(this->header), this->keys, BufferSize, fs::WriteOption::None));
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/* Flush. */
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R_TRY(fs::FlushFile(file));
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return ResultSuccess();
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}
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size_t GetCount() const {
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return this->header.entry_count;
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}
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bool IsEmpty() const {
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return this->GetCount() == 0;
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}
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bool IsFull() const {
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return this->GetCount() >= Capacity;
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}
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Key Get(size_t i) const {
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AMS_ABORT_UNLESS(i < this->GetCount());
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return this->keys[i];
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}
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Key Peek() const {
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AMS_ABORT_UNLESS(!this->IsEmpty());
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return this->Get(0);
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}
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void Push(const Key &key) {
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AMS_ABORT_UNLESS(!this->IsFull());
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this->keys[this->GetCount()] = key;
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this->IncrementCount();
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}
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Key Pop() {
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AMS_ABORT_UNLESS(!this->IsEmpty());
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this->RemoveIndex(0);
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}
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bool Remove(const Key &key) {
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const size_t count = this->GetCount();
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/* Iterate over the list, removing the last entry that matches the key. */
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for (size_t i = 0; i < count; i++) {
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if (this->keys[count - 1 - i] == key) {
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this->RemoveIndex(count - 1 - i);
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return true;
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}
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}
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return false;
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}
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bool Contains(const Key &key) const {
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const size_t count = this->GetCount();
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/* Iterate over the list, checking to see if we have the key. */
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for (size_t i = 0; i < count; i++) {
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if (this->keys[count - 1 - i] == key) {
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return true;
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}
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}
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return false;
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}
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bool Update(const Key &key) {
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if (this->Remove(key)) {
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this->Push(key);
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return true;
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}
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return false;
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}
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};
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}
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template<class Key, size_t Capacity>
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class FileKeyValueCache {
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static_assert(std::is_pod<Key>::value, "FileKeyValueCache Key must be pod!");
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static_assert(sizeof(Key) <= FileKeyValueStore::MaxKeySize, "FileKeyValueCache Key is too big!");
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public:
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using LeastRecentlyUsedList = impl::LruList<Key, Capacity>;
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/* Note: Nintendo code in NS uses Path = BoundedString<0x180> here. */
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/* It's unclear why, since they use 0x300 everywhere else. */
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/* We'll just use 0x300, since it shouldn't make a difference, */
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/* as FileKeyValueStore paths are limited to 0x100 anyway. */
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using Path = typename LeastRecentlyUsedList::Path;
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private:
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FileKeyValueStore kvs;
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LeastRecentlyUsedList lru_list;
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private:
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static constexpr Path GetLeastRecentlyUsedListPath(const char *dir) {
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return Path::MakeFormat("%s/%s", dir, "lru_list.dat");
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}
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static constexpr Path GetFileKeyValueStorePath(const char *dir) {
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return Path::MakeFormat("%s/%s", dir, "kvs");
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}
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static Result Exists(bool *out, const char *path, fs::DirectoryEntryType type) {
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/* Set out to false initially. */
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*out = false;
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/* Try to get the entry type. */
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fs::DirectoryEntryType entry_type;
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R_TRY_CATCH(fs::GetEntryType(std::addressof(entry_type), path)) {
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/* If the path doesn't exist, nothing has gone wrong. */
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R_CONVERT(fs::ResultPathNotFound, ResultSuccess());
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} R_END_TRY_CATCH;
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/* Check that the entry type is correct. */
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R_UNLESS(entry_type == type, ResultInvalidFilesystemState());
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/* The entry exists and is the correct type. */
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*out = true;
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return ResultSuccess();
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}
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static Result DirectoryExists(bool *out, const char *path) {
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return Exists(out, path, fs::DirectoryEntryType_Directory);
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}
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static Result FileExists(bool *out, const char *path) {
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return Exists(out, path, fs::DirectoryEntryType_File);
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}
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public:
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static Result CreateNewCache(const char *dir) {
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/* Make a new key value store filesystem, and a new lru_list.dat. */
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R_TRY(LeastRecentlyUsedList::CreateNewList(GetLeastRecentlyUsedListPath(dir)));
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R_TRY(fs::CreateDirectory(dir));
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return ResultSuccess();
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}
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static Result ValidateExistingCache(const char *dir) {
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/* Check for existence. */
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bool has_lru = false, has_kvs = false;
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R_TRY(FileExists(&has_lru, GetLeastRecentlyUsedListPath(dir)));
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R_TRY(DirectoryExists(&has_kvs, GetFileKeyValueStorePath(dir)));
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/* If neither exists, CreateNewCache was never called. */
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R_UNLESS(has_lru || has_kvs, ResultNotCreated());
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/* If one exists but not the other, we have an invalid state. */
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R_UNLESS(has_lru && has_kvs, ResultInvalidFilesystemState());
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return ResultSuccess();
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}
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private:
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void RemoveOldestKey() {
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const Key &oldest_key = this->lru_list.Peek();
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this->lru_list.Pop();
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this->kvs.Remove(oldest_key);
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}
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public:
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Result Initialize(const char *dir, void *buf, size_t size) {
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/* Initialize list. */
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R_TRY(this->lru_list.Initialize(GetLeastRecentlyUsedListPath(dir), buf, size));
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/* Initialize kvs. */
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/* NOTE: Despite creating the kvs folder and returning an error if it does not exist, */
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/* Nintendo does not use the kvs folder, and instead uses the passed dir. */
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/* This causes lru_list.dat to be in the same directory as the store's .val files */
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/* instead of in the same directory as a folder containing the store's .val files. */
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/* This is probably a Nintendo bug, but because system saves contain data in the wrong */
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/* layout it can't really be fixed without breaking existing devices... */
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R_TRY(this->kvs.Initialize(dir));
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return ResultSuccess();
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}
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size_t GetCount() const {
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return this->lru_list.GetCount();
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}
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size_t GetCapacity() const {
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return Capacity;
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}
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Key GetKey(size_t i) const {
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return this->lru_list.Get(i);
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}
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bool Contains(const Key &key) const {
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return this->lru_list.Contains(key);
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}
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Result Get(size_t *out_size, void *out_value, size_t max_out_size, const Key &key) {
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/* Note that we accessed the key. */
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this->lru_list.Update(key);
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return this->kvs.Get(out_size, out_value, max_out_size, key);
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}
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template<typename Value>
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Result Get(Value *out_value, const Key &key) {
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/* Note that we accessed the key. */
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this->lru_list.Update(key);
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return this->kvs.Get(out_value, key);
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}
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Result GetSize(size_t *out_size, const Key &key) {
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return this->kvs.GetSize(out_size, key);
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}
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Result Set(const Key &key, const void *value, size_t value_size) {
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if (this->lru_list.Update(key)) {
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/* If an entry for the key exists, delete the existing value file. */
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this->kvs.Remove(key);
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} else {
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/* If the list is full, we need to remove the oldest key. */
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if (this->lru_list.IsFull()) {
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this->RemoveOldestKey();
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}
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/* Add the key to the list. */
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this->lru_list.Push(key);
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}
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/* Loop, trying to save the new value to disk. */
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while (true) {
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/* Try to set the key. */
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R_TRY_CATCH(this->kvs.Set(key, value, value_size)) {
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R_CATCH(fs::ResultNotEnoughFreeSpace) {
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/* If our entry is the only thing in the Lru list, remove it. */
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if (this->lru_list.GetCount() == 1) {
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this->lru_list.Pop();
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R_TRY(this->lru_list.Save());
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return fs::ResultNotEnoughFreeSpace();
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}
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/* Otherwise, remove the oldest element from the cache and try again. */
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this->RemoveOldestKey();
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continue;
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}
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} R_END_TRY_CATCH;
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/* If we got here, we succeeded. */
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break;
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}
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/* Save the list. */
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R_TRY(this->lru_list.Save());
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return ResultSuccess();
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}
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template<typename Value>
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Result Set(const Key &key, const Value &value) {
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return this->Set(key, &value, sizeof(Value));
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}
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Result Remove(const Key &key) {
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/* Remove the key. */
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this->lru_list.Remove(key);
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R_TRY(this->kvs.Remove(key));
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R_TRY(this->lru_list.Save());
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return ResultSuccess();
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}
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Result RemoveAll() {
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/* TODO: Nintendo doesn't check errors here. Should we? */
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while (!this->lru_list.IsEmpty()) {
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this->RemoveOldestKey();
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}
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R_TRY(this->lru_list.Save());
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return ResultSuccess();
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}
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};
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}
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