Atmosphere-libs/libstratosphere/include/stratosphere/fssystem/fssystem_thread_priority_changer.hpp
2021-10-15 23:54:35 -07:00

59 lines
2.1 KiB
C++

/*
* Copyright (c) Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <vapours.hpp>
#include <stratosphere/os.hpp>
namespace ams::fssystem {
class ScopedThreadPriorityChanger {
public:
enum class Mode {
Absolute,
Relative,
};
private:
os::ThreadType *m_thread;
s32 m_priority;
public:
ALWAYS_INLINE explicit ScopedThreadPriorityChanger(s32 priority, Mode mode) : m_thread(os::GetCurrentThread()), m_priority(0) {
const auto result_priority = std::min((mode == Mode::Relative) ? os::GetThreadPriority(m_thread) + priority : priority, os::LowestSystemThreadPriority);
m_priority = os::ChangeThreadPriority(m_thread, result_priority);
}
ALWAYS_INLINE ~ScopedThreadPriorityChanger() {
os::ChangeThreadPriority(m_thread, m_priority);
}
};
class ScopedThreadPriorityChangerByAccessPriority {
public:
enum class AccessMode {
Read,
Write,
};
private:
static s32 GetThreadPriorityByAccessPriority(AccessMode mode);
private:
ScopedThreadPriorityChanger m_scoped_changer;
public:
ALWAYS_INLINE explicit ScopedThreadPriorityChangerByAccessPriority(AccessMode mode) : m_scoped_changer(GetThreadPriorityByAccessPriority(mode), ScopedThreadPriorityChanger::Mode::Absolute) {
/* ... */
}
};
}