Atmosphere-libs/libstratosphere/source/os/impl/os_interrupt_event_target_impl.os.windows.cpp

106 lines
3.3 KiB
C++

/*
* Copyright (c) Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stratosphere.hpp>
#include "os_interrupt_event_target_impl.os.windows.hpp"
#include "os_timeout_helper.hpp"
#include "os_giant_lock.hpp"
namespace ams::os::impl {
InterruptEventWindowsImpl::InterruptEventWindowsImpl(InterruptName name, EventClearMode clear_mode) {
const NativeHandle handle = ::OpenEvent(EVENT_MODIFY_STATE | SYNCHRONIZE, FALSE, reinterpret_cast<LPCTSTR>(name));
AMS_ASSERT(handle != InvalidNativeHandle);
m_handle = handle;
m_manual_clear = (clear_mode == EventClearMode_ManualClear);
}
InterruptEventWindowsImpl::~InterruptEventWindowsImpl() {
const auto ret = ::CloseHandle(m_handle);
AMS_ASSERT(ret != 0);
AMS_UNUSED(ret);
}
bool InterruptEventWindowsImpl::ResetEventSignal() {
std::scoped_lock lk(GetGiantLock());
if (auto ret = ::WaitForSingleObject(m_handle, 0); ret == WAIT_OBJECT_0) {
::ResetEvent(m_handle);
return true;
} else {
return false;
}
}
void InterruptEventWindowsImpl::Clear() {
const auto ret = ::ResetEvent(m_handle);
AMS_ASSERT(ret != 0);
AMS_UNUSED(ret);
}
void InterruptEventWindowsImpl::Wait() {
while (true) {
/* Continuously wait, until success. */
auto ret = ::WaitForSingleObject(m_handle, INFINITE);
AMS_ASSERT(ret == WAIT_OBJECT_0);
AMS_UNUSED(ret);
/* If we're not obligated to clear, we're done. */
if (m_manual_clear) {
return;
}
/* Try to reset. */
if (this->ResetEventSignal()) {
return;
}
}
}
bool InterruptEventWindowsImpl::TryWait() {
/* If we're auto clear, just try to reset. */
if (!m_manual_clear) {
return this->ResetEventSignal();
}
const auto ret = ::WaitForSingleObject(m_handle, 0);
AMS_ASSERT((ret == WAIT_OBJECT_0) || (ret == WAIT_TIMEOUT));
return ret == WAIT_OBJECT_0;
}
bool InterruptEventWindowsImpl::TimedWait(TimeSpan timeout) {
TimeoutHelper timeout_helper(timeout);
do {
if (const auto res = ::WaitForSingleObject(m_handle, timeout_helper.GetTimeLeftOnTarget()); res == WAIT_OBJECT_0) {
/* If we're not obligated to clear, we're done. */
if (m_manual_clear) {
return true;
}
/* Try to reset. */
if (this->ResetEventSignal()) {
return true;
}
}
} while (!timeout_helper.TimedOut());
return false;
}
}