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			100 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			100 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) Atmosphère-NX
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 *
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 * This program is free software; you can redistribute it and/or modify it
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 * under the terms and conditions of the GNU General Public License,
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 * version 2, as published by the Free Software Foundation.
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 *
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 * This program is distributed in the hope it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
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 * more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#pragma once
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#include <vapours.hpp>
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#include <stratosphere/ddsf/ddsf_types.hpp>
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#include <stratosphere/ddsf/impl/ddsf_for_each.hpp>
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#include <stratosphere/ddsf/ddsf_i_castable.hpp>
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namespace ams::ddsf {
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    class ISession;
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    class IDevice;
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    Result OpenSession(IDevice *device, ISession *session, AccessMode access_mode);
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    void CloseSession(ISession *session);
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    class ISession : public ICastable {
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        friend Result OpenSession(IDevice *device, ISession *session, AccessMode mode);
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        friend void CloseSession(ISession *session);
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        public:
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            AMS_DDSF_CASTABLE_ROOT_TRAITS(ams::ddsf::IDevice);
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        private:
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            util::IntrusiveListNode m_list_node;
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            IDevice *m_device;
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            AccessMode m_access_mode;
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        public:
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            using ListTraits = util::IntrusiveListMemberTraits<&ISession::m_list_node>;
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            using List       = typename ListTraits::ListType;
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            friend class util::IntrusiveList<ISession, util::IntrusiveListMemberTraits<&ISession::m_list_node>>;
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        private:
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            void AttachDevice(IDevice *dev, AccessMode mode) {
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                AMS_ASSERT(dev != nullptr);
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                AMS_ASSERT(!this->IsOpen());
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                m_device      = dev;
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                m_access_mode = mode;
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                AMS_ASSERT(this->IsOpen());
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            }
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            void DetachDevice() {
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                /* AMS_ASSERT(this->IsOpen()); */
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                m_device      = nullptr;
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                m_access_mode = AccessMode_None;
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                AMS_ASSERT(!this->IsOpen());
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            }
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        public:
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            ISession() : m_list_node(), m_device(nullptr), m_access_mode() { /* ... */ }
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        protected:
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            virtual ~ISession() { this->DetachDevice(); AMS_ASSERT(!this->IsOpen()); }
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        public:
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            void AddTo(List &list) {
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                list.push_back(*this);
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            }
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            void RemoveFrom(List list) {
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                list.erase(list.iterator_to(*this));
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            }
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            bool IsLinkedToList() const {
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                return m_list_node.IsLinked();
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            }
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            IDevice &GetDevice() {
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                AMS_ASSERT(this->IsOpen());
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                return *m_device;
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            }
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            const IDevice &GetDevice() const {
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                AMS_ASSERT(this->IsOpen());
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                return *m_device;
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            }
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            bool IsOpen() const {
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                return m_device != nullptr;
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            }
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            bool CheckAccess(AccessMode mode) const {
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                AMS_ASSERT(this->IsOpen());
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                return ((~m_access_mode) & mode) == 0;
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            }
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            bool CheckExclusiveWrite() const {
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                return this->CheckAccess(AccessMode_Write) && !this->CheckAccess(AccessMode_Shared);
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            }
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    };
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}
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