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Michael Scire b52d630cf0 os: implement waitable management.
This implements waitable management for Events (and
implements Events). It also refactors PM to use new
Event/Waitable semantics, and also adds STS_ASSERT
as a macro for asserting a boolean expression. The
rest of stratosphere has been refactored to use
STS_ASSERT whenever possible.
2019-12-07 18:44:30 -08:00
include os: implement waitable management. 2019-12-07 18:44:30 -08:00
source os: implement waitable management. 2019-12-07 18:44:30 -08:00
.gitignore Update to allow building as standalone lib 2018-11-08 00:53:44 -08:00
.gitmodules remove boost include 2019-07-17 00:07:24 -07:00
LICENSE Update to allow building as standalone lib 2018-11-08 00:53:44 -08:00
Makefile os: implement waitable management. 2019-12-07 18:44:30 -08:00
README.md Add licensing exemption for yuzu. 2019-05-30 18:22:16 -07:00

License

libstratosphere is a work-in-progress C++ library for development of system modules for the Nintendo Switch.

It is built around extending libnx.

It also provides bindings for custom extensions to Horizon OS implemented by Atmosphère.

Licensing

This software is licensed under the terms of the GPLv2, with exemptions for specific projects noted below.

You can find a copy of the license in the LICENSE file.

Exemptions:

  • The yuzu emulator project is exempt from GPLv2 licensing and may (at its option) instead license any source code authored for the libstratosphere project as GPLv2 or later.

Credits

libstratosphere is currently being developed and maintained by SciresM.

In addition to those credited in Atmosphère's credits, we would like to thank for contributing to libstratosphere in some significant way:

  • hthh
  • fincs
  • lioncash
  • misson20000
  • neobrain
  • yellows8