Atmosphere-libs/source/sf/hipc/sf_hipc_server_session_manager.cpp
Michael Scire 15f3adb8d2 sf: implement service framework enough for ro to work.
This completely re-does the whole interface for ipc servers.
2019-12-07 18:44:32 -08:00

247 lines
12 KiB
C++

/*
* Copyright (c) 2018-2019 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stratosphere.hpp>
namespace sts::sf::hipc {
void ServerSessionManager::DestroySession(ServerSession *session) {
/* Destroy object. */
session->~ServerSession();
/* Free object memory. */
this->FreeSession(session);
}
void ServerSessionManager::CloseSessionImpl(ServerSession *session) {
const Handle session_handle = session->session_handle;
this->DestroySession(session);
R_ASSERT(svcCloseHandle(session_handle));
}
Result ServerSessionManager::RegisterSessionImpl(ServerSession *session_memory, Handle session_handle, cmif::ServiceObjectHolder &&obj) {
/* Create session object. */
new (session_memory) ServerSession(session_handle, std::forward<cmif::ServiceObjectHolder>(obj));
/* Assign session resources. */
session_memory->pointer_buffer = this->GetSessionPointerBuffer(session_memory);
session_memory->saved_message = this->GetSessionSavedMessageBuffer(session_memory);
/* Register to wait list. */
this->RegisterSessionToWaitList(session_memory);
return ResultSuccess;
}
Result ServerSessionManager::AcceptSessionImpl(ServerSession *session_memory, Handle port_handle, cmif::ServiceObjectHolder &&obj) {
/* Create session handle. */
Handle session_handle;
R_TRY(svcAcceptSession(&session_handle, port_handle));
bool succeeded = false;
ON_SCOPE_EXIT {
if (!succeeded) {
R_ASSERT(svcCloseHandle(session_handle));
}
};
/* Register session. */
R_TRY(this->RegisterSessionImpl(session_memory, session_handle, std::forward<cmif::ServiceObjectHolder>(obj)));
succeeded = true;
return ResultSuccess;
}
Result ServerSessionManager::RegisterMitmSessionImpl(ServerSession *session_memory, Handle mitm_session_handle, cmif::ServiceObjectHolder &&obj, std::shared_ptr<::Service> &&fsrv) {
/* Create session object. */
new (session_memory) ServerSession(mitm_session_handle, std::forward<cmif::ServiceObjectHolder>(obj), std::forward<std::shared_ptr<::Service>>(fsrv));
/* Assign session resources. */
session_memory->pointer_buffer = this->GetSessionPointerBuffer(session_memory);
session_memory->saved_message = this->GetSessionSavedMessageBuffer(session_memory);
/* Register to wait list. */
this->RegisterSessionToWaitList(session_memory);
return ResultSuccess;
}
Result ServerSessionManager::AcceptMitmSessionImpl(ServerSession *session_memory, Handle mitm_port_handle, cmif::ServiceObjectHolder &&obj, std::shared_ptr<::Service> &&fsrv) {
/* Create session handle. */
Handle mitm_session_handle;
R_TRY(svcAcceptSession(&mitm_session_handle, mitm_port_handle));
bool succeeded = false;
ON_SCOPE_EXIT {
if (!succeeded) {
R_ASSERT(svcCloseHandle(mitm_session_handle));
}
};
/* Register session. */
R_TRY(this->RegisterMitmSessionImpl(session_memory, mitm_session_handle, std::forward<cmif::ServiceObjectHolder>(obj), std::forward<std::shared_ptr<::Service>>(fsrv)));
succeeded = true;
return ResultSuccess;
}
Result ServerSessionManager::RegisterSession(Handle session_handle, cmif::ServiceObjectHolder &&obj) {
/* We don't actually care about what happens to the session. It'll get linked. */
ServerSession *session_ptr = nullptr;
return this->RegisterSession(&session_ptr, session_handle,std::forward<cmif::ServiceObjectHolder>(obj));
}
Result ServerSessionManager::AcceptSession(Handle port_handle, cmif::ServiceObjectHolder &&obj) {
/* We don't actually care about what happens to the session. It'll get linked. */
ServerSession *session_ptr = nullptr;
return this->AcceptSession(&session_ptr, port_handle, std::forward<cmif::ServiceObjectHolder>(obj));
}
Result ServerSessionManager::RegisterMitmSession(Handle mitm_session_handle, cmif::ServiceObjectHolder &&obj, std::shared_ptr<::Service> &&fsrv) {
/* We don't actually care about what happens to the session. It'll get linked. */
ServerSession *session_ptr = nullptr;
return this->RegisterMitmSession(&session_ptr, mitm_session_handle, std::forward<cmif::ServiceObjectHolder>(obj), std::forward<std::shared_ptr<::Service>>(fsrv));
}
Result ServerSessionManager::AcceptMitmSession(Handle mitm_port_handle, cmif::ServiceObjectHolder &&obj, std::shared_ptr<::Service> &&fsrv) {
/* We don't actually care about what happens to the session. It'll get linked. */
ServerSession *session_ptr = nullptr;
return this->AcceptMitmSession(&session_ptr, mitm_port_handle, std::forward<cmif::ServiceObjectHolder>(obj), std::forward<std::shared_ptr<::Service>>(fsrv));
}
Result ServerSessionManager::ReceiveRequestImpl(ServerSession *session, const cmif::PointerAndSize &message) {
const cmif::PointerAndSize &pointer_buffer = session->pointer_buffer;
/* If the receive list is odd, we may need to receive repeatedly. */
while (true) {
if (pointer_buffer.GetPointer()) {
hipcMakeRequestInline(message.GetPointer(),
.type = CmifCommandType_Invalid,
.num_recv_statics = HIPC_AUTO_RECV_STATIC,
).recv_list[0] = hipcMakeRecvStatic(pointer_buffer.GetPointer(), pointer_buffer.GetSize());
} else {
hipcMakeRequestInline(message.GetPointer(),
.type = CmifCommandType_Invalid,
);
}
hipc::ReceiveResult recv_result;
R_TRY(hipc::Receive(&recv_result, session->session_handle, message));
switch (recv_result) {
case hipc::ReceiveResult::Success:
session->is_closed = false;
return ResultSuccess;
case hipc::ReceiveResult::Closed:
session->is_closed = true;
return ResultSuccess;
case hipc::ReceiveResult::NeedsRetry:
continue;
STS_UNREACHABLE_DEFAULT_CASE();
}
}
}
namespace {
NX_CONSTEXPR u32 GetCmifCommandType(const cmif::PointerAndSize &message) {
HipcHeader hdr = {};
__builtin_memcpy(&hdr, message.GetPointer(), sizeof(hdr));
return hdr.type;
}
}
Result ServerSessionManager::ProcessRequest(ServerSession *session, const cmif::PointerAndSize &message) {
if (session->is_closed) {
this->CloseSessionImpl(session);
return ResultSuccess;
}
switch (GetCmifCommandType(message)) {
case CmifCommandType_Close:
{
this->CloseSessionImpl(session);
return ResultSuccess;
}
default:
{
R_TRY_CATCH(this->ProcessRequestImpl(session, message, message)) {
R_CATCH(ResultServiceFrameworkRequestDeferredByUser) { /* TODO: Properly include entire range Nintendo does */
return ResultServiceFrameworkRequestDeferredByUser;
}
R_CATCH_ALL() {
/* All other results indicate something went very wrong. */
this->CloseSessionImpl(session);
return ResultSuccess;
}
} R_END_TRY_CATCH;
/* We succeeded, so we can process future messages on this session. */
this->RegisterSessionToWaitList(session);
return ResultSuccess;
}
}
}
Result ServerSessionManager::ProcessRequestImpl(ServerSession *session, const cmif::PointerAndSize &in_message, const cmif::PointerAndSize &out_message) {
/* TODO: Inline context support, retrieve from raw data + 0xC. */
const auto cmif_command_type = GetCmifCommandType(in_message);
switch (cmif_command_type) {
case CmifCommandType_Request:
case CmifCommandType_RequestWithContext:
return this->DispatchRequest(session->srv_obj_holder.Clone(), session, in_message, out_message);
case CmifCommandType_Control:
case CmifCommandType_ControlWithContext:
return this->DispatchManagerRequest(session, in_message, out_message);
default:
return ResultHipcUnknownCommandType;
}
}
Result ServerSessionManager::DispatchManagerRequest(ServerSession *session, const cmif::PointerAndSize &in_message, const cmif::PointerAndSize &out_message) {
/* This will get overridden by ... WithDomain class. */
return ResultServiceFrameworkNotSupported;
}
Result ServerSessionManager::DispatchRequest(cmif::ServiceObjectHolder &&obj_holder, ServerSession *session, const cmif::PointerAndSize &in_message, const cmif::PointerAndSize &out_message) {
/* Create request context. */
cmif::HandlesToClose handles_to_close = {};
cmif::ServiceDispatchContext dispatch_ctx = {
.srv_obj = obj_holder.GetServiceObjectUnsafe(),
.manager = this,
.processor = nullptr, /* Filled in by template implementations. */
.handles_to_close = &handles_to_close,
.pointer_buffer = session->pointer_buffer,
.in_message_buffer = in_message,
.out_message_buffer = out_message,
.request = hipcParseRequest(in_message.GetPointer()),
};
/* Validate message sizes. */
const uintptr_t in_message_buffer_end = in_message.GetAddress() + in_message.GetSize();
const uintptr_t in_raw_addr = reinterpret_cast<uintptr_t>(dispatch_ctx.request.data.data_words);
const size_t in_raw_size = dispatch_ctx.request.meta.num_data_words * sizeof(u32);
/* Note: Nintendo does not validate this size before subtracting 0x10 from it. This is not exploitable. */
R_UNLESS(in_raw_size >= 0x10, ResultHipcInvalidRequestSize);
R_UNLESS(in_raw_addr + in_raw_size <= in_message_buffer_end, ResultHipcInvalidRequestSize);
const uintptr_t recv_list_end = reinterpret_cast<uintptr_t>(dispatch_ctx.request.data.recv_list + dispatch_ctx.request.meta.num_recv_statics);
R_UNLESS(recv_list_end <= in_message_buffer_end, ResultHipcInvalidRequestSize);
/* CMIF has 0x10 of padding in raw data, and requires 0x10 alignment. */
const cmif::PointerAndSize in_raw_data(util::AlignUp(in_raw_addr, 0x10), in_raw_size - 0x10);
/* Invoke command handler. */
R_TRY(obj_holder.ProcessMessage(dispatch_ctx, in_raw_data));
/* Reply. */
{
ON_SCOPE_EXIT {
for (size_t i = 0; i < handles_to_close.num_handles; i++) {
R_ASSERT(svcCloseHandle(handles_to_close.handles[i]));
}
};
R_TRY(hipc::Reply(session->session_handle, out_message));
}
return ResultSuccess;
}
}