/* * Copyright (c) 2018-2019 Atmosphère-NX * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include "os_waitable_holder_base.hpp" #include "os_waitable_manager_impl.hpp" namespace sts::os::impl { class WaitableObjectList { public: using ListType = util::IntrusiveListMemberTraits<&WaitableHolderBase::object_list_node>::ListType; private: ListType object_list; public: void SignalAllThreads() { for (WaitableHolderBase &holder_base : this->object_list) { holder_base.GetManager()->SignalAndWakeupThread(&holder_base); } } void WakeupAllThreads() { for (WaitableHolderBase &holder_base : this->object_list) { holder_base.GetManager()->SignalAndWakeupThread(nullptr); } } bool IsEmpty() const { return this->object_list.empty(); } void LinkWaitableHolder(WaitableHolderBase &holder_base) { this->object_list.push_back(holder_base); } void UnlinkWaitableHolder(WaitableHolderBase &holder_base) { this->object_list.erase(this->object_list.iterator_to(holder_base)); } }; }