#pragma once #include template class ISession; class DomainOwner; class IServiceObject { private: DomainOwner *owner = NULL; public: virtual ~IServiceObject() { } virtual IServiceObject *clone() = 0; bool is_domain() { return this->owner != NULL; } DomainOwner *get_owner() { return this->owner; } void set_owner(DomainOwner *owner) { this->owner = owner; } virtual Result dispatch(IpcParsedCommand &r, IpcCommand &out_c, u64 cmd_id, u8 *pointer_buffer, size_t pointer_buffer_size) = 0; virtual Result handle_deferred() = 0; }; #include "domainowner.hpp"