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libstrat: add StratosphereRandomUtils
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@ -39,4 +39,6 @@
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#include "stratosphere/title_ids.hpp"
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#include "stratosphere/on_crash.hpp"
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#include "stratosphere/on_crash.hpp"
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#include "stratosphere/random.hpp"
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27
include/stratosphere/random.hpp
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27
include/stratosphere/random.hpp
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/*
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* Copyright (c) 2018-2019 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <switch.h>
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class StratosphereRandomUtils {
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public:
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static u32 GetRandomU32(u32 max);
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static u64 GetRandomU64(u64 max);
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template<typename T>
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static T GetRandom(T max);
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};
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84
source/random.cpp
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source/random.cpp
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/*
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* Copyright (c) 2018-2019 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <switch.h>
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#include <stratosphere.hpp>
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#include <random>
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/* Official HOS uses TinyMT. This is high effort. Let's just use XorShift. */
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/* https://en.wikipedia.org/wiki/Xorshift */
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class XorShiftGenerator {
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public:
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using result_type = uint32_t;
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static constexpr result_type (min)() { return 0; }
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static constexpr result_type (max)() { return UINT32_MAX; }
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static constexpr size_t num_seed_dwords = 4;
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private:
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result_type random_state[num_seed_dwords];
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public:
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explicit XorShiftGenerator() {
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/* Seed using process entropy. */
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u64 val = 0;
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for (size_t i = 0; i < num_seed_dwords; i++) {
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if (R_FAILED(svcGetInfo(&val, 0xB, 0, i))) {
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std::abort();
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}
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this->random_state[i] = result_type(val);
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}
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}
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explicit XorShiftGenerator(std::random_device &rd) {
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for (size_t i = 0; i < num_seed_dwords; i++) {
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this->random_state[i] = result_type(rd());
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}
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}
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result_type operator()() {
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result_type s, t = this->random_state[3];
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t ^= t << 11;
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t ^= t >> 8;
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this->random_state[3] = this->random_state[2]; this->random_state[2] = this->random_state[1]; this->random_state[1] = (s = this->random_state[0]);
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t ^= s;
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t ^= s >> 19;
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this->random_state[0] = t;
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return t;
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}
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void discard(size_t n) {
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for (size_t i = 0; i < n; i++) {
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operator()();
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}
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}
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};
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static XorShiftGenerator g_rnd_generator;
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template<typename T>
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T StratosphereRandomUtils::GetRandom(T max) {
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std::uniform_int_distribution<T> rnd(0, max);
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return rnd(g_rnd_generator);
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}
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/* These are slightly biased, but I think that's totally okay. */
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u32 StratosphereRandomUtils::GetRandomU32(u32 max) {
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return GetRandom<u32>(max);
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}
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u64 StratosphereRandomUtils::GetRandomU64(u64 max) {
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return GetRandom<u64>(max);
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}
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